Sniper elite 3 missions
As in Sniper Elite V2, tactical assistance can be fully turned off in the custom difficulty settings.
There's no joy in clicking on the right part of the screen, doing none of the estimating and intuiting that makes a good shot a good shot. While looking through your scope, you can activate 'Focus Mode.' It's the 'hold your breath to steady your scope' function in most sniping games, but in Sniper Elite it also puts a red box where your bullet will go, taking into account gravity and wind speed if you have ballistics turned on. In the regular difficulty levels, Sniper Elite robs you of that feeling. I love the moments when I ask myself, “How the hell did I do that?” I love sniping because a great distance shot is a combination of reasoning and intuition that feels almost superhuman to pull off.
I don't love sniping for all the damage bullets do to human bodies. I'm not interested in how a bullet shatters a skull, or slices through lungs, or pops testicles. The environments are detailed enough-often mazes of sun-drenched rock formations with crisp textures-but I caught a lot of flickering in the distance, which is especially disruptive when I'm trying to pick out bodies from the foliage. It certainly looks better than a game from 2003, but the character faces are plastic-like, and some of the cutscene animations are action-figure-stiff. Modern graphics aren't one of Sniper Elite 3's stand-out qualities, either.
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I also don't expect we'll hear plans for mod tools, which is a shame because there are only five multiplayer maps, and SE3 could have serious longevity with some community help.
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There are only four unlockable sniper rifles in the base game, and one more plus a couple sidearms isn't worth another $4 / £3. Most disappointing is that the $50 / £40 price tag is supplemented by a $30 / £25 Season Pass or $4-$9 / £3-£6 individual DLC packs which add guns and costumes. Where Sniper Elite 3 is a modern game, it's not modern in good ways. In multiplayer, I expected to be asked to log in to something or other, but I found custom player-hosted matches and dedicated servers with 23 possible rules modifiers. In the campaign, I expected to sneak between checkpoints in more or less a straight line, but I found big open maps and the freedom to solve problems how I wanted. Sniper Elite 3 is a third-person shooter with emphasis on stealth and long-range sniping, and it remembers the old days fondly-which is great.